First Class Trouble: A Game of Trust and Deceit
First Class Trouble is an exciting asymmetrical third-person multiplayer co-operative game developed by Invisible Walls ApS. The game is set on board the Alithea, a massive 2 km long space cruise ship, which is on its way to Proxima Centauri. The game is all about trust and deception, where players work together to progress through the game, but a few players are not who they seem and are actively working against you.
The game features an in-depth proximity-based voice system that allows players to communicate only when close to each other. This creates intense and fun situations where players have to constantly look over their shoulder, uncover information on players, and figure out who the Synth players are in order to win the game. The game is a mix of cooperation and deception, creating a rich playground of possibilities fueled by social interactions with other players. This results in a new player experience each time you press “find a game”.
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